Mar 15, 2019 Seen as how I can not make an ingame ticket which is annoying as hell not to mention what is happening to my character constantly getting stuck in combat is now starting to make me angry. I am constantly getting stuck in combat after getting pulled into combat even after I move away from anything which normally would reset and combat would be removed for me it is not and it is starting to. Check out Wowhead's Siege of Orgrimmar coverage! Players trigger the self-destruct mechanism in a Kor'kron treasure storage. Breaking open crates and defeating the enemies contained inside releases Titan Energy that charges manual override levers that are used to shut down the defense system before it destroys the storeroom and everyone trapped inside. Two of the four quadrants of the room are. For World of Warcraft on the PC, a GameFAQs message board topic titled 'Stuck in Combat'.
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Hello everyone. I'm new to the server, and to 'private servers' in general. Please pardon me if I'm asking the same questions that you've seen before. And if it sounds whiny - I apologize for that too.Last night I did my first dungeon runs in a private server ever - woo! It felt so GREAT to be back in there healing a group through a dungeon. But.. BOTH TIMES.. I got hit with the 'combat bug' where I couldn't drink after a fight. The game thought I was 'in combat' even though the rest of us were able to drink just fine. It was very painful as I'm sure you can imagine. With the healer having no mana nothing works well at all.
Bug - stuck in combat yet unable to attack, pls help Ok, so I've encountered a few bugs in this game so far, but nothing that would make it unplayable. Until I got to a certain quest where you kill Radovid. Bug happens right after Djikstra comes to kill everyone. For some reason the game thinks I'm still in combat - I can't meditate and intense. Aug 10, 2017 The combat stuck bug is usually from summoner's cat or WL's thaw because they are dead while in combat. The solution is to let them summon cat or thaw and call them back to the users or move around the cat and thaw. In the meanwhile, all other members should press SS as well. 90% of the times, these actions will clear the combat bug.
What I found was strange, was that I could indeed 'teleport out of the dungeon' even though it thought I was in combat. And then I could teleport back in, and be 'fixed.' The problem with that of course is.. I'm at the entrance, and with respawns and such the group has to come and get me. Yuck.
So. my first questions are about the problem in general. Is this normal? How often does it happen? Does it happen more often to healers? Does it happen more often with certain addons or behavior? For me, it has happened on BOTH of my runs. So it feels like it's gonna happen 'always.' I can't play this way. My main goal is to heal RDF groups.
Next, I have an idea that I'm not sure if we've tried yet to 'fix' this problem. In one of the runs, someone mentioned a command I could type '.debug hostil' or something like that. In my case when I did it I got some output that showed a 'Snake' was in combat with me. Great. As I understand it, maybe I could go find that snake and kill it and we could move on. But in a normal RDF. getting the group to do that. I'm expecting this won't be easy or welcome. I'll probably get kicked instead.
So.. I also noticed that it shows me a guid and some other identifier. I forget which. As I recall it looked to me like some number that uniquely identifies each MOB in the instance. Is it possible then to add a command that will TARGET that mob? Something like '.debug target {foo}' where {foo} is the id that I found by doing the '.debug hostil' command?
Because if THAT is possible. then.. we could easily write an addon that does the command then tries to target the MOB. You could run around backtracking where you were in your last few fights spamming the command/button/addon until your target is in LOS and then you'd be able to kill it. This seems like a much better way than trying to get the team to go AOE carpet bombing every step we've taken already in the instance.